by Mathias Poulsen | Sunday, May 29, 2016 | Danish Posts
Hvordan kan vi bruge gamification og (især) playful design til at udvikle vores uddannelser, så de i højere grad klæder mennesker på til at være til i en omskiftelig verden, og skabe meningsfulde liv for os selv og hinanden?
by Mathias Poulsen | Saturday, May 28, 2016 | About CounterPlay
In the two previous posts I have written about “the diversity of play” and “the play community” as two factors to consider when aspiring to create a truly playful play festival. An even less controllable and tangible part of making a playful...
by Mathias Poulsen | Thursday, May 26, 2016 | About CounterPlay
In the previous post, I reflected on “the diversity of play” as one strategy for “inviting playfulness” by allowing people to approach play in a way that feels meaningful to them. While we can design for diversity in the way we represent play,...
by Mathias Poulsen | Tuesday, May 24, 2016 | About CounterPlay
It’s been a while since the third CounterPlay festival ended, but we’re still extremely excited that so many wonderful people came from all around the world to play and we still feel the energy. We’ve been evaluating and reflecting on the event, including question of what actually makes a play festival like CounterPlay truly playful?
by Mathias Poulsen | Tuesday, May 3, 2016 | Society & Politics
“It’s funny – a sad kind of funny – that we so often feel that we’re doing something wrong, something illegal, having fun like this, together, in the open. Which is probably why, when we get together, it’s so much more fun” – by Bernie DeKoven