Tag: Game Development
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The double-edged sword of the modern library
[et_pb_section bb_built=”1″][et_pb_row][et_pb_column type=”4_4″][et_pb_text _builder_version=”3.0.89″ background_layout=”light”] The classic library is a conundrum in and of itself, a building dedicated to the imaginary worlds of fiction, of curious characters from the minds of authors and playwrights, and a space where you are asked not utter a word louder than your breath, and where more angry stares hit…
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Make games for & during CounterPlay
Over on Facebook, a good friend & game developer Esben came up with a great suggestion for CounterPlay: What about a few concrete dogmas too, like: Everyone at the festival are part of a new game developed for that particular festival The workshops of the festival are focused on concrete development, therefore we publish at…